I am interested in acoustic simulation, virtual reality, and fabrication.
At Columbia, I am advised by Changxi Zheng. Over the past summer internships, I am fortunate to work with David Levin and Wojciech Matusik at Disney Research, and Timothy Langlois and Danny Kaufman at Adobe Research. During my undergraduate years at HKUST, I work with Chi-Keung Tang on image and video matting.
My research has been recognized by an Adobe Research Fellowship, an ACM UIST Best Paper Award, a Shapeways Educational Grant, a NVIDIA PhD Fellowship Finalist, and an HKUST academic achievement medal.
As part of the perks from my research, I have used/maintained the following 3D printers. Formlab Form 1+, Makerbot Replicator 2 / Replicator Mini+, Stratasys uPrint SE Plus, Connex3 Objet350, Autodesk Ember, Eden 260VS, Ultimaker 2&3, and Othermill Pro.
Expediting Precomputation for Reduced Deformable Simulation
Yin Yang, Dingzeyu Li, Weiwei Xu, Yuan Tian, Changxi Zheng
SIGGRAPH Asia 2015
[pdf] [low-res] [video] [project page]
MiscellaneousI wrote some scripts to monitor our lab cluster.
I published a few 3D models online.