Dingzeyu Li's headshot

Dingzeyu Li

Research Scientist
Adobe Seattle

Internship and collaboration at Adobe Research (summer 2019): if you are a PhD student interested in a research internship or collaboration, please send me an email with your CV and a summary of your research interests.


I am a Research Scientist at Adobe Research. I got my PhD from Columbia University and BEng from HKUST.

I’m looking for interns to work on research projects leading to publications. Please feel free to reach out for potential collaboration.

In my research, I am interested in immersive audiovisual media synthesis and understanding, VR/AR, and computational design for fabrication. My past research has been recognized by an ACM UIST Best Paper Award, an Adobe Research Fellowship, a Shapeways Educational Grant, a NVIDIA PhD Fellowship Finalist, and an HKUST academic achievement medal.


LayerCode: Optical Barcodes for 3D Printed Shapes
Henrique Teles Maia, Dingzeyu Li, Yuan Yang, Changxi Zheng
[pdf] [low-res] [code, video, project page coming soon!]

Audible Panorama: Automatic Spatial Audio Generation for Panorama Imagery
Haikun Huang, Michael Solah, Dingzeyu Li, Lap-Fai Yu
CHI 2019
[pdf] [low-res] [video] [project page] [sound database]

Scene-Aware Audio for 360° Videos
Dingzeyu Li, Timothy R. Langlois, Changxi Zheng
[pdf] [low-res] [video] [project page]

AirCode: Unobtrusive Physical Tags for Digital Fabrication
Dingzeyu Li, Avinash S. Nair, Shree K. Nayar, Changxi Zheng
UIST 2017
  Best Paper Award
[pdf] [low-res] [video] [slides] [talk] [code] [project page]

Interacting with Acoustic Simulation and Fabrication
Dingzeyu Li
UIST 2017 Doctoral Symposium
[pdf] [arxiv]

Crumpling Sound Synthesis
Gabriel Cirio, Dingzeyu Li, Eitan Grinspun, Miguel A. Otaduy, Changxi Zheng
SIGGRAPH Asia 2016
[pdf] [low-res] [user study code] [video] [project page]

Acoustic Voxels: Computational Optimization of Modular Acoustic Filters
Dingzeyu Li, David I.W. Levin, Wojciech Matusik, Changxi Zheng
[pdf] [low-res] [video] [slides] [project page]

Interactive Acoustic Transfer Approximation for Modal Sound
Dingzeyu Li, Yun Fei, Changxi Zheng
[pdf] [low-res] [video] [slides] [project page]

Expediting Precomputation for Reduced Deformable Simulation
Yin Yang, Dingzeyu Li, Weiwei Xu, Yuan Tian, Changxi Zheng
SIGGRAPH Asia 2015
[pdf] [low-res] [video] [project page]

Motion-Aware KNN Laplacian for Video Matting
Dingzeyu Li, Qifeng Chen, Chi-Keung Tang
ICCV 2013
[pdf] [video] [project page]

KNN Matting
Qifeng Chen, Dingzeyu Li, Chi-Keung Tang
TPAMI 2013
[pdf] [code] [project page]

KNN Matting
Qifeng Chen, Dingzeyu Li, Chi-Keung Tang
CVPR 2012
[pdf] [code] [project page]

Open Source

The following is a list of research and personal projects that I have open sourced.

AirCode [github]

computational structured light imaging and customized decoding process

Crumpling Sound User Study [github] [demo]

user study to understand the perceived similarity between simulated and recorded sounds

KNN Matting [github]

foreground extraction and layer reconstruction

SeCluMon (Server Cluster Monitor) [github] [demo]

python-based scripts to monitor our lab cluster CPU, RAM, and other info

3D Models [thingiverse]

3D models in my research and personal projects

HKUST Disney Research Columbia University Adobe Research